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  • Home - Guides - Bakko

    Melee

    Bakko


    Ft. Blame

    Damages

    Poke, burst

    40%

    Survavibility

    Shield, shield reflect, air time, dash

    60%

    Protection

    AOE Shield

    30%

    Control

    AOE incapacitate, push, stun, projectile reflect

    60%

    Difficulty

    50%

    Bakko

    Hero of Boulder Pass

    Pros

    • Good damage input

    • Good poke

    • Much presure

    • AOE CC

    Cons

    • Space dependant for aggression

    • Bad orb control

    1. Standard build

    Survival

    Axe and shield

    War Axe hits reduces the cooldown of Bulwark by 1 s.

    Control

    Hamstring

    Blood Axe inflicts a Fading Snare for 1.2s.

    Support

    Bravery

    Valiant Leap grants 33% damage reduction to self and nearby allies for 2.5s.

    Support

    Shield bash

    Bulwark can be recast to perform a Shield Bash that deals 4 damage and inflicts a 50% Weaken that lasts 2s.

    Control

    Wall slam

    Shield Dash deals 2 bonus damage and inflicts a 0.6s Stun when slamming an enemy into a wall.

    2. Control build

    Better on 3v3, based on damage reduction and peel for allies.

    Control

    Hamstring

    Blood Axe inflicts a Fading Snare for 1.2s.

    Support

    Bravery

    Valiant Leap grants 33% damage reduction to self and nearby allies for 2.5s.

    Support

    Shield bash

    Bulwark can be recast to perform a Shield Bash that deals 4 damage and inflicts a 50% Weaken that lasts 2s.

    Mobility

    Mobile defence

    Bulwark increases movement speed by 60%.

    Mobility

    Raging ram

    The cooldown of Shield Dash is reduced by 1s and travel distance is increased by 25%.

    3. Agressive build

    Better on 2v2, objective here is to aggression, better play it with a Ranged and try to destroy an opponent.

    Survival

    The red axe

    Blood Axe heals you for 4 health plus 2 health for each weapon charge.

    Offense

    Warlord's axe

    Blood Axe deals 2 bonus damage and an additional 1 bonus damage for each weapon charge.

    Support

    Shield bash

    Bulwark can be recast to perform a Shield Bash that deals 4 damage and inflicts a 50% Weaken that lasts 2s.

    Offense

    Adrenaline slam

    Shield Dash causes your next War Axe to deal 8 bonus damage.

    Offense

    Rampage

    War Shout increases attack speed of War Axe and Blood Axes by 33% as well as movement speed by 15% for 4s.

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    Basic guide

    Beginner tips

    Try to aim and hit as much M2 as you can, since it's your primary damage dealing/bursting ability.

    Your E can either be used to engage or dodge abilities. Remember it also cancel enemy casting abilities (such as Sirius ultimate for example).

    Space on an enemy having no escape left, allowing you to stick to him and chunking his hp's.

    Combos

    Difficulty :
    exSpace + E + M1

    Need to use your E in a wall to stun.

    Difficulty :
    exE + M2

    You can aim easily your M2 after exE, even without stun in wall.

    Mastering guide

    Positioning

    At the start of the rounds, try to farm some energy with your M2's, then get into the fight with your R (War Shout). If you get pushed very hard, use your incap and take the middle orb with your teammate.

    Sudden death

    Your EX-E is a very strong ability in sudden death, use it as much as you can to push your opponent out of the safe zone (use it after they used their mobility skills to guarentee a very good advantage/a easy kill)

    Advanced tips

    Think about the important things to block with your bulwark and make a good use of it to get an advantage over your opponent.

    Spam your EX Space as much as you can to start doing spell rotations on them, or just peeling off for your ally

    Spam your War Cry (R) to protect you and your ally (if possible) to make it more efficient.

    Orb control

    As said before, your orb control is far from being the best in the game. You can always put yourself in front of the orb and blocking incoming projectiles with your Bulwark, allowing your ally to take it safely.

    Synergy & Match-up

    We are actually updating Synergy and Match-ups.

    Match-up

    Lucie

    Bakko is very good against Lucie, try to get in melee range and start M1/M2'ing her until she uses roll. Once her roll is down, just follow her with your gapclosing abilities (space and E) and keep damaging her. Watch out for her Panic or Petrify and prepare reacting with your Bulwark.

    Poloma

    Try to get in melee range, start dealing damages with your M1/M2 until she uses Otherside. Then you will be able to space or ult on her and get an easy kill. Avoid proking panics or you will lose your pressure on her.

    Taya

    Take the Snare battlerite on M2, try to hit a M2 after her Haste then follow with a Space to start trading with her. (Try to block her Q with your Bulwark, it will stun her and give you a very good lead on her).

    Ruh Kaan

    Don't waste you bulwark vs RK or you will be in a big trouble, since RK outrades you (more sustain) in a pure 1v1 trade. Try to space on him only if his own Space is down (and possibly his R as well).

    Jade

    Try not to get baited by her M2 cancels. If you can reflect her Snipe everytime you will avoid taking most of her damage. Try to punish her after she uses Space.

    Iva

    She has much control, she can dispell your shield (War Shout). Try to reflect her tazer with your Bulwark and jump on her if she uses her Space.

    A video with Bakko

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