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  • Home - Guides - Pearl

    Support

    Pearl


    Ft. Techzz / MrHutDat

    Damages

    Burst, constant damage

    40%

    Survavibility

    iframe, self heal, self shield, counter, dispel

    100%

    Protection

    Heal, shield, dispel

    80%

    Control

    Silence, push, projectile slow

    60%

    Difficulty

    50%

    Pearl

    The Ocean Sage

    Pros

    • Good burst healing

    • Good survavibitilty

    • Silence spam

    • Versatile

    • Good orb control

    Cons

    • Casting time on heal

    • Only M1 does damage

    • Needs to be focused

    1. Standard build

    Great orb control, multi silence, great burst combo.

    Anti-pet
    Control

    Splash damage

    Empowered Volatile Water deals splash damage and inflicts Silence on all enemies hit.

    Control

    Soaking wet

    The Silence duration from a charged Volatile Water is increased to 1.4s from 1s.

    Offense

    Rippling waters

    Firing Volatile Water through a Bubble Barrier increases the range by 25% and damage by 5.

    Survival

    Sea bubble

    Tidal Wave spawns a Lesser Bubble Barrier around you when triggered.

    Control

    Gush

    Tidal Wave recharges your staff when triggered.

    Mobility

    Water walk

    Touching a Bubble Barrier grants allies a 30% Haste that fades over 2s after leaving the bubble.

    2. Defensive build

    Against much pressure team.

    Control

    Soaking wet

    The Silence duration from a charged Volatile Water is increased to 1.4s from 1s.

    Control

    Splash damage

    Empowered Volatile Water deals splash damage and inflicts Silence on all enemies hit.

    Mixed

    Riptide

    Dive deals 8 damage and inflicts a 1s root at your starting location.

    Control

    Gush

    Tidal Wave recharges your staff when triggered.

    Mobility

    Water walk

    Touching a Bubble Barrier grants allies a 30% Haste that fades over 2s after leaving the bubble.

    3. Anti-frog build

    Specific build to play against Croak when opponent composition is based on incap/burst (Croak + Jade for example).

    Control

    Soaking wet

    The Silence duration from a charged Volatile Water is increased to 1.4s from 1s.

    Control

    Splash damage

    Empowered Volatile Water deals splash damage and inflicts Silence on all enemies hit.

    Mixed

    Riptide

    Dive deals 8 damage and inflicts a 1s root at your starting location.

    Control

    Gush

    Tidal Wave recharges your staff when triggered.

    Survival

    Sea bubble

    Tidal Wave spawns a Lesser Bubble Barrier around you when triggered.

    4. Mobility build

    Build made to help your partner to reach enemies, with double bubble + mobility in bubble. Basically great in 2v2 or 3v3 with any melee.

    Control

    Soaking wet

    The Silence duration from a charged Volatile Water is increased to 1.4s from 1s.

    Control

    Splash damage

    Empowered Volatile Water deals splash damage and inflicts Silence on all enemies hit.

    Survival

    Sea bubble

    Tidal Wave spawns a Lesser Bubble Barrier around you when triggered.

    Control

    Gush

    Tidal Wave recharges your staff when triggered.

    Mobility

    Water walk

    Touching a Bubble Barrier grants allies a 30% Haste that fades over 2s after leaving the bubble.

    5. 3v3 build

    Offense

    Rippling waters

    Firing Volatile Water through a Bubble Barrier increases the range by 25% and damage by 5.

    Control

    Splash damage

    Empowered Volatile Water deals splash damage and inflicts Silence on all enemies hit.

    Control

    Gush

    Tidal Wave recharges your staff when triggered.

    Utility

    Ocean sage

    Bubble Barrier can be recast within 1.5s to spawn a Lesser Bubble Barrier.

    Support

    Spring water

    Dive heals self for 6 health and nearby allies for 18 health when emerging from the deep.

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    Basic guide

    Beginner tips

    Use your counter when you’re almost sure that you’re going to get hit by something.

    Do not space to only charge your weapon, use ex-1 for that purpose !

    Try to make your shield valuable (cleaning a CC and blocking damages).

    Your bubble is good against melees too, since it will create distance between them and you.

    Combos

    Difficulty :
    exE + M1

    Use this burst if your opponent is controlled. If possible, With a M1 charged.

    Mastering guide

    Positioning

    Always stay in range to heal your ally / to bubble in front of him if he gets rushed/poked, but also to be ready to follow up a potential crowd control from your mate (an incap for example) with a Charged M1 / EXM2 which will deal massive damages to your ennemy !

    Sudden death

    Pearl is a one the strongest champions in a 1v1 situation, you have a lot of powerful tools in this scenario (your Q pushing back ennemies, your bubble that can be used for several matters, and, of course, your ult that can put your ennemies really far away from the safe zone !)

    Advanced tips

    Your bubble can be used to reposition and sometimes even dodge some skills like Oldur ultimate and Ashka stun.

    Your ultimate can set up a lot of combos. The most general combo is: Ultimate-> Space-> Hit m1 charged when your opponent is falling down. Remember that the location where your target will fall will deal a 20 damage AoE !

    Try to use EXM1 when you have nothing to do (when your opponents are out of range for example).

    Orb control

    Your Ex-2 is really good to secure orbs, Taking orb alone requires 3 M1 (45 damage) + Ex 2 (26 damage).

    Synergy & Match-up

    We are actually updating Synergy and Match-ups.

    A video with Pearl

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