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  • Home - Guides - Ulric

    Support

    Ulric


    Ft. Clarinet

    Damages

    Poke

    40%

    Survavibility

    Self-healing, air times, dash reset, absorb shield, shield, movement speed

    90%

    Protection

    Healing, AOE heal, AOE shield, movement speed, buff heal

    90%

    Control

    Stun, bump, incapacitate, blind

    50%

    Difficulty

    40%

    Ulric

    The Unwavering Light

    Pros

    • Good mobility

    • Good AOE Shield

    • Reset spells

    Cons

    • Need good teammates synergy

    1. Standard build

    Mixed

    Cleave

    Charged Hammer of Justice deals 2 bonus damage and inflicts Stun on secondary targets.

    Utility

    Faith

    Holy Light recharges 100% faster when Smite is active.

    Support

    Divine Protection

    Applying Favor to an ally grants them a Shield. It absorbs up to 12 damage for 1.5s.

    Control

    Holy Shackles

    Smite projectiles inflict a 35% Snare for 1s.

    Mobility

    Vindicator

    Condemn cooldown is reduced by 3s and hits reduce the cooldown of Intervene by 4s.

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    Basic guide

    Beginner tips

    Reset the Favor buff of alley whenever it is done and charge your M1.

    When team is gathered together use exQ to heal everybody and shield everybody.

    Mastering guide

    Positioning

    You can take the front but can’t hold for long, use Space to maximize utility.

    Specific 2v2 game mode

    You can take any position just need to keep the tempo with the teammate by going in and out. But make sure to not miss space too much.

    Specific 3v3 game mode

    by using space on both alleys you can charge your LMB fast and try to keep in sight of your alley. If enemy’s escapes are out go in by using space twice (using alley) and stun them. Be careful of running in to enemy when using space while trying to get to your mate.

    Sudden death

    In sudden death situation, since Ulric’s R cannot be cleansed by “otherside” or “cleanse” push enemy with E out to the vortex area and hit R to give maximum damage.

    Advanced tips

    After hitting R use charged lmb to let your team combo off of it.

    Use Space to reposition when you miss the ultimate to hit the enemy wit returning shield.

    Orb control

    When Ashka or Jade is trying to get the orb easily, you can push the orb with E so they can’t get it. If you got smite area damage rite you can hit the enemy blocking the orb to steal the orb.

    When orb appears it’s good strategy to hit R to good orb control champs to get the orb.

    Synergy & Match-up

    We are actually updating Synergy and Match-ups.

    Match-up

    Freya

    Make sure to hit charged lmb when she used E or Space. If whipped hard to fight her.

    Ruh Kaan

     RK’s healing factor counters Ulric’s damage. Protect your team well and hang in there. Don’t hit RK’s Q. but you can negate RK’s F with Ulric’s R so that’s only good part.

    Iva

    Very hard champ to be against. Can push ulric away and iva’s e and exE is a counter for fast moving ulric. Important to hit blind on iva. Important to go in with exQ when iva’s space or Q is out

    Pearl

     With urlic’s skill set its hard to catch pearl. You just need to hope pearl makes mistake. Ignore pearl and focus pearl’s mate.

    A video with Ulric

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